Config Preview
Config = {}
--[[
_____ ___ ___ ____ _____ ______ ______ _______ _____ _______ _________ ______
|_ _| .' `.|_ ||_ _| |_ _|.' ____ \ .' ___ ||_ __ \ |_ _||_ __ \ | _ _ |.' ____ \
| | / .-. \ | |_/ / | | | (___ \_|/ .' \_| | |__) | | | | |__) ||_/ | | \_|| (___ \_|
| | _ | | | | | __'. | | _.____`. | | | __ / | | | ___/ | | _.____`.
_| |__/ |\ `-' /_| | \ \_ _| |_ | \____) |\ `.___.'\ _| | \ \_ _| |_ _| |_ _| |_ | \____) |
|________| `.___.'|____||____||_____| \______.' `.____ .'|____| |___||_____||_____| |_____| \______.'
_____ ___ ___ ____ _____ _______ _______ ________ ______ ______ _______ _____ _______ _________ _____ ___ ____ _____ ______
|_ _| .' `.|_ ||_ _| |_ _| |_ __ \|_ __ \ |_ __ |.' ____ \ .' ___ ||_ __ \ |_ _||_ __ \ | _ _ ||_ _|.' `.|_ \|_ _|.' ____ \
| | / .-. \ | |_/ / | | | |__) | | |__) | | |_ \_|| (___ \_|/ .' \_| | |__) | | | | |__) ||_/ | | \_| | | / .-. \ | \ | | | (___ \_|
| | _ | | | | | __'. | | | ___/ | __ / | _| _ _.____`. | | | __ / | | | ___/ | | | | | | | | | |\ \| | _.____`.
_| |__/ |\ `-' /_| | \ \_ _| |_ _______ _| |_ _| | \ \_ _| |__/ || \____) |\ `.___.'\ _| | \ \_ _| |_ _| |_ _| |_ _| |_\ `-' /_| |_\ |_ | \____) |
|________| `.___.'|____||____||_____||_______||_____| |____| |___||________| \______.' `.____ .'|____| |___||_____||_____| |_____| |_____|`.___.'|_____|\____| \______.'
]]
Config.CreateDatabase = true -- auto create database, recommended
Config.NuiStyle = "us" -- us, uk or de
Config.TimeFormat = "en-US" -- for example en-US, de-DE or similar. Used to format the date in nui
Config.Locale = "en" -- de, en or es
Config.Target = true -- recommended, otherwise uses markers and press E
Config.PrescriptionJobs = {"ambulance", "pharmacy"} -- all jobs that can issue prescriptions
Config.PrescriptionItem = 'prescription'
Config.PrescriptionPadItem = 'prescription_pad'
Config.Anim = {
enabled = true,
dict = "amb@world_human_tourist_map@male@base",
anim = "base",
prop = {
model = `prop_notepad_02`,
bone = 28422,
offsets = {0.1, 0.0, 0.0},
rotations = {50.0, 0.0, 0.0}
}
}
-- medicine is preconfigured for K_Diseases: https://kbase.tebex.io/package/5509125
Config.Medicine = {
{
item = 'tylacare',
label = "Tylacare",
cost = 200
},
{
item = 'flurimax',
label = "Flurimax",
cost = 250
},
{
item = 'dayrelief',
label = "Dayrelief",
cost = 300
},
{
item = 'gutguard',
label = "GutGuard",
cost = 300
},
{
item = 'stopdiaril',
label = "Stopdiaril",
cost = 300
},
{
item = 'triptaril',
label = "Triptaril",
cost = 300
},
{
item = 'ibrofenix',
label = "Ibrofenix",
cost = 300
},
{
item = 'allerblock',
label = "AllerBlock",
cost = 300
},
{
item = 'clearairin',
label = "Clearairin",
cost = 300
},
{
item = 'motionex',
label = "Motionex",
cost = 300
},
{
item = 'meklirin',
label = "Meklirin",
cost = 300
},
{
item = 'vironix',
label = "Vironix",
cost = 300
},
{
item = 'vaxora',
label = "Vaxora",
cost = 300
},
{
item = 'cycurex',
label = "Cycurex",
cost = 300
},
{
item = 'painaway',
label = "PainAway",
cost = 300
},
{
item = 'zithromed',
label = "ZithroMed",
cost = 300
},
{
item = 'doxallin',
label = "Doxallin",
cost = 300
},
{
item = 'loprexin',
label = "Loprexin",
cost = 300
},
}
--- INSURANCE
--- Players can buy insurance to save money on prescriptions
Config.Insurance = {
duration = 60 --[[seconds]] * 60 --[[minutes]] * 24 --[[hours]] * 7 --[[days]], -- duration of the insurance in seconds, change to nil for permanent
price = 500,
reduction = 0.35, -- reduces the price of meds to 35% (price * reduction)
npc = {
position = vector4(-291.5244, -430.6360, 29.2375, 341.2159),
model = `ig_andreas`,
anim = {dict = "amb@world_human_hang_out_street@female_arms_crossed@idle_a", anim = "idle_a", flags = 17}
},
blip = {
sprite = 276,
color = 3,
label = "Health Insurance",
shortRange = true,
display = 4,
scale = 1.0
}
}
--- PHARMACIES
--- Players can redeem their prescriptions here
Config.Pharmacies = {
{ -- location inside our partners MLO: https://wx-maps.com/package/odeas-pharmacy
position = vector4(-824.3629, -1116.6631, 10.1457, 271.4320),
pedModel = `s_m_m_doctor_01`,
anim = {dict = "amb@world_human_hang_out_street@female_arms_crossed@idle_a", anim = "idle_a", flags = 17},
blip = {sprite = 153, color = 2, label = "Pharmacy", shortRange = true, display = 4, scale = 1.0}
},
{
position = vector4(343.5782, -1398.8131, 31.5092, 50.1448),
pedModel = `s_m_m_doctor_01`,
anim = {dict = "amb@world_human_hang_out_street@female_arms_crossed@idle_a", anim = "idle_a", flags = 17},
blip = {sprite = 153, color = 2, label = "Pharmacy", shortRange = true, display = 4, scale = 1.0}
},
{
position = vector4(-248.3205, 6332.7231, 31.4261, 226.4288),
pedModel = `s_m_m_doctor_01`,
anim = {dict = "amb@world_human_hang_out_street@female_arms_crossed@idle_a", anim = "idle_a", flags = 17},
blip = {sprite = 153, color = 2, label = "Pharmacy", shortRange = true, display = 4, scale = 1.0}
},
}
---------------------- Notifications ---------------
Config.Notification = 'esx' -- Available notification systems: okokNotify, esx, lib (ox_lib), RiP-Notify, qb, wasabi_notify, mythic_notify, sy_notify, custom
---- Write your custom Notify system here if you wish to use your own
function CustomNotify(type, msg, heading, src)
-- Your Custom function goes here
-- Used types are error, success and info
-- msg is the displayed notification text
-- heading is for systems like okokNotify with headings on the notification. Just dont use it if your system does not have one.
-- currentID is the server ID of the player that gets the notification
print('customNotify')
end
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